Train Sim World 7 Roadmap - November 2026

Train Sim World 7 Roadmap - November 2026

Nov 10, 2026

TL;DR (too long; didn't read) Summary

Train Sim World 7

  • Play Free today using the Train Sim World 7 Free Starter Edition!

Content Coming Soon

  • Cargo Line Vol.7 - Vans from Skyhook Games - Releasing today!

Add-ons Up Ahead

  • Announcing the Class 195 from All Aboard Studios!
  • Birmingham - Shrewsbury from All Aboard Studios
  • An update regarding Train Sim Germany
  • Neckartalbahn from Old Earth Games
  • DB BR 323 Köf II from Old Earth Games
  • DB BR 212 V100 from Old Earth Games
  • Class 466 & Sheerness Branch from Firefly Simulations
  • Northern Trans-Pennine Express Remastered from Pixelpunk Studios
  • Class 37/0 Gameplay Pack from PixelPunk Studios
  • Rhein-Niers-Bahn from FolezzWorld
  • Southern Pacific Ore Lines: Hayden Branch from High Iron Simulations
  • ATSF Warbonnet GP60M & GP60B from High Iron Simulations!
  • Cumbrian Coast: Carlisle - Whitehaven from Just Trains
  • Lisbon-Setúbal from VirtuaVia360
  • Atlantic Coast: Par-Newquay from Brass Can Games
  • Great Western Railway Class 387 from Grump Dog Games
  • Simeria - Săvârșin from Railforge
  • ECML: London King's Cross - Peterborough from Alan Thomson Simulation

Dovetail Games Winter 2026 Player Survey

  • Help shape the future of Train Sim World, and all our titles, but giving your feedback to our teams, and making your voice heard!

Patches and Updates

  • Recent Train Sim World 7 Patches
  • Upcoming Updates

Inside Development

  • Learn more about our upcoming Deep Dive articles, focussing on optimisation and dynamic weather improvements.

Community Corner

  • Status Update on the Dovetail Games Forums
  • We're going to the national Festival of Railway Modelling!
  • Celebrating Your Screenshots & New Railshots Competitions!
  • PlayStation Black Friday Sales – Live Until November 30th!

The Train Sim World Roadmap

With temperatures falling, it’s time to get cosy with the November TSW Roadmap!
Grab a blanket and a warm beverage of your choice, as we tell you all about the latest news on upcoming Train Sim World content you can look forward to.
We have some exciting news on newly released and upcoming content to share with you all, including today's release of the Cargo Line Vol. 7: Vans from Skyhook Games, a brand new announcement from All Aboard Studios, and much more from Add-ons coming soon!
Get a summary of our most recent patches, including the release of the TSW7 PC Editor, giving everyone on PC the chance to create their own content for Train Sim World! The next patch, currently scheduled for later in November, will be our biggest yet and we talk more about what you can expect from it.
Also, explore our new Dovetail Games Winter 2026 Survey, giving you the chance to make your voice heard and help shape the future development of Train Sim World and our other titles. You can also win a TSW7 Add-on of your choice in the process! Let us know all your thoughts, whether you're a new player, or a long-time fan.
Let's get comfortable and dive right into this month's Roadmap!

Content Coming Soon

Cargo Line Vol 7 - Vans from Skyhook Games releasing today!

CLVol.7-KeyArt-16x9
Train Sim World® 7: Cargo Line Vol. 7: Vans releases today for Steam, Epic Games Store, Xbox Series X|S, PlayStation 5 for £9.99 / €11.99 / $14.99.
Discover the latest expansion to your freight traffic with Skyhook Games’ Cargo Line Vol. 7, introducing the iconic IZA Twin Vans! Traverse the West Coast Main Line with cross-border goods, ready for distribution across key European industries.
1920x1080CL07_01
This new pack will be adding services to the WCML: London Euston - Milton Keynes but of course with the use of Free Roam and Formation Designer, you're in control of where to take this new stock!
For the full experience, we recommend owning Train Sim World® 7: West Coast Main Line: London Euston - Milton Keynes, available separately.
1920x1080CL07_06

Add-ons Up Ahead

Announcing the Class 195 from All Aboard Studios – More Than Just a Diesel 331!

To kickstart our upcoming content, let's hear from the All Aboard Studios team with their latest announced project - the Class 195!
Nov26-Class195-WM-04
AABS: “You might be wondering, why develop the Class 195 when we already have the Class 331? Well, there's a lot more to this pack than simply swapping electric power for diesel!“
“While the Class 195 builds upon the existing Class 331 model, we've undertaken extensive development to recreate the diesel Civity, including new diesel engine modelling, brand-new audio, additional cab and saloon details and a significant overhaul of the onboard systems.“
Nov26-Class195-WM-02
“At the heart of the Class 195 is a complete rewrite of the train's Simugraph and performance simulation. This has allowed us to integrate an accurate diesel engine and hydraulic gearbox, alongside a more detailed pneumatic system, brake blending and the various systems that make the Class 195 operate differently from its electric counterpart. So, what else is new?“
  • Expanded TMS: A significantly more detailed Train Management System with additional controls, screens and system visualisations.
  • Working ASDO: Functional Automatic Selective Door Operation, including guard panel overrides, isolation controls and an HMI displaying the system's current status.
  • Rebuilt Passenger Information System: Completely redesigned displays featuring upcoming stops, stopping patterns and arrival times.
  • Advanced Air Conditioning: A more detailed climate control simulation responding to external temperatures, with functional controls through the TMS.
  • Cab and Saloon Improvements: Additional modelling, working circuit breakers, diesel-specific controls and further refinements to the existing Civity systems.
  • Brand-New Audio: New recordings to capture the distinctive sounds of the Class 195, from its diesel engines to the passenger environment.
Nov26-Class195-WM-05
“Alongside the Class 195, we're introducing an entirely new 2025 Manchester Commuter timetable, featuring over 2,650 services, extensive new Northern diesel services with the Class 195 and the Class 331 replacing the original 323 for Northerns electric operations. Transport for Wales Class 158 services and plenty of freight activity featuring the Class 66, 70 and 90.“
“With 863 playable services, the new timetable transforms Manchester Commuter into a much busier and more varied railway.“
Nov26-Class195-WM-01
“The Class 195 is much more than a new train. It's a substantial redevelopment of the Civity platform, combined with a completely refreshed gameplay experience for Manchester Commuter. And did someone say they wanted Leeds to look a little busier on Airedale & Wharfedale…?“
Nov26-Class195-WM-05
Thank you to the All Aboard Studios team for the update, we're excited to see this new project arriving in the new year! Let's also check in on their other upcoming project...

Birmingham - Shrewsbury from All Aboard Studios

Birmingham_Oct26_RM_04
Let’s recap what we’ve seen so far while the All Aboard Studios team continues their work on Birmingham – Shrewsbury.
Originally announced during the Take A Ticket segment of this year’s Dovetail Direct, the route runs between Birmingham New Street and Shrewsbury and will feature notable landmarks, including Shrewsbury Castle and the Shifnal Viaduct.
Aug26RM-BhamShrew-WM-08
Explore Shrewsbury, a complex junction station with run-around and shunting movements as well as regional, local and freight traffic and drive the Transport for Wales Class 158 DMU across 9 new stations between Wolverhampton and Shrewsbury, including Cosford and Telford Central.
And in case you missed it last month, All Aboard Studios shared a peek at the route and sounds with a short video, so make sure to give it a watch and keep an eye on our upcoming Roadmaps for more news on this release.

An Update from TSG: Introducing Old Earth Games!

First up, Lukas announces Train Sim Germany’s new team structure and branding: some of the teams previously working under the Train Sim Germany umbrella are now operating under their own brand, Old Earth Games. We also have a few more updates and screenshots for Neckartalbahn, the Köf II and the V 100.
Neckartalbahn_Nov26_RM_02
Lukas: “A small update from me, TSG Lukas: my side of TSG will now be called Old Earth Games (OEG).
Maik Goltz and I were already working with separate development teams on our own projects. So this is mainly a name change, with the same people continuing their work.
Having everything under the TSG Brand sometimes made that hard to see from the outside. People understandably asked why we were announcing another project when the previous one wasn’t out yet, even though different teams were working on them. Separate names should make it easier to see who’s working on what, and help clear up the confusion between me and Maik, as well as giving us room to go with different social and marketing strategies.
We’re doing this on good terms. It simply makes sense for the teams to have their own names.“
Neckartalbahn_Nov26_RM_01
“To give you a better idea of who’s working on what, we have three teams at OEG:
 
  • Historic routes and locos: The team behind Niddertalbahn, Mittenwaldbahn and the upcoming Neckartalbahn. The announced Köf II and V 100 are also part of this team’s work.
  • Modern routes: The team behind Schnellfahrstrecke Nürnberg–Ingolstadt.
  • Expert: The team behind the Expert BR 145 and Expert BR 101, with the announced ÖBB Railjet Expert also coming from this team.“
Neckartalbahn_Nov26_RM_04
“There’s more to come from all three teams, and we’ll share more about those projects when they’re ready to be announced.
These teams and their projects will carry the OEG name going forward. BR 420, BR 232 and Maik’s other projects remain with TSG.
We’ve also got a new website at oldearthgames.com, and you can follow us on Instagram @oldearthgames for pictures and updates from our projects.
Thanks for sticking with us!“

Neckartalbahn: Heidelberg - Neckarelz from Old Earth Games

Neckartalbahn_Nov26_RM_03
Lukas: “Just a quick update, we're hoping to start giving out some more detailed info and articles soon as we get much closer to release. We are very much into fine tuning Audio and the route now. We're excited to bring this to you soon. Some may have noticed the Tram on the Steam page description, so here is a sneak peak at our Heidelberg Tram model:
Neckartalbahn_Nov26_RM_05
“The DB BR 323 Köf II is also coming along nicely and we are hoping to release this soon after Neckartalbahn.“

DB BR 212 V100 from Old Earth Games

The third project from Old Earth Games further down the line gets a quick update from Lukas, with an announcement on additional rolling stock.
Lukas: “Meet the “Hasenkasten”, perfect for a bit of station hopping. We’ve pulled a rabbit out of the hat for this one. Turns out it can drive the train and will release as part of the V100 pack.“
V100_Nov26_RM_01
“The earliest type of n-Wagen cab car. We’ll show you more of both the loco and cab car as work progresses. Please mind the hop between the train and the platform.“

Class 466 & Sheerness Branch from Firefly Simulations

For this month’s update, let’s take a closer look at some of the progress on the Class 466, including a few new tricks up its sleeve!
NovSheerness01
As stated previously passenger doors have been updated to match the style that all “Met Cam” Networkers had prior to the refurbishment of the 465/2 and 465/9, now only the 466s feature this type of door. As well as this the interior has been revised to match the prototype, yes, including the toilet! But you’ll have to wait to see that…
NovSheerness02
The PIS font on the front is now in place and supports all the necessary endpoints for the Medway Valley Line and Sheerness Line, and scrolls when necessary, but that’s not all! Powering the PIS is an all-new interactive TrainFX system, which means after setting up the GSM-R, you must also input the correct code for your journey to trigger the announcement sequence and set the display on the front of the train. You can also select some manually triggered announcements and out of service/special destination displays. Like GSM-R, this works in Expert Mode, but is automatically setup if you play with Expert Mode disabled.
NovSheerness03
Utilising the tech which powers the passengers’ ability to walk through station gatelines on our stations, we have also now brought this to the Class 466 itself! How you may ask? In reality, when the driver opens the doors they’re not actually opening anything, they’re releasing the central lock so passengers can open the doors themselves, and now, this behaviour is modelled, the doors will release but remain closed until a passenger walks up to them, at least until the guard closes them.
NovSheerness04
There’s a couple more surprises in store to look forward to as well, not least of all a whole new sound set, but that’s for another day. We’re keen to bring you more in due course!

Northern Trans-Pennine Express Remastered from PixelPunk Studios

Paddy and Isaac from the PixelPunk Studios team are up next, with an update on their current project: The Northern Trans-Pennine Express Remaster!
NTPR_Nov26_RM_02
PPS: “Manchester in the 1980’s went through a large shift in its layout with the last of the prewar terraced housing being demolished to make way for estates with modern features, tower blocks, and apartments. A good example is the Monsall and Turkey Lane estates. With “floating streets” these dense council apartments quickly deteriorated and were in a state of serious disrepair. The large brutalist buildings of Turkey lane only lasted 15 years until the mid eighties. We have aimed to capture this unique time in Manchester’s architectural history and many different styles of housing can be seen.“
NTPRM-DeanLane-WM-01
“A new station for the remaster has been created - Dean Lane! Missing from the original route just to the north of Newton Heath Depot, the station has now been added and will be the start/end point for services going from Manchester around the Oldham Loop. Dean Lane was opened on the 17th of May 1880 as part of the Lancashire and Yorkshire Railway (LYR).“
NTPR_Nov26_RM_05
NTPR_Nov26_RM_06
“This opened as part of a route to Rochdale which would avoid the steep gradients of the existing route via Moston. Together the two lines formed the Oldham loop. In 1973 the station building was demolished, and two bare platforms with basic shelters were left. In 2009 the station closed to heavy rail and in 2012 reopened as part of the Manchester Metrolink.“
NTPR_Nov26_RM_03
“One of the intermediate stops on the Trans-Pennine route, opened in 1847 as part of the London and North Western Railway. Huddersfield is a bustling hub of the north, faithfully rebuilt and recreated in Northern Trans-Pennine: Remastered.“

Class 37/0 Gameplay Pack from PixelPunk Studios

Taking over from Paddy and Isaac, PixelPunk Studios' Jayden is here for an update on the Class 37/0 Gameplay Pack.
C37_Nov26_RM_01
PPS: “The 37/0 is coming along nicely. Many reference photos from the early 1980s have been used to get the right look for the locomotive. Features like the steam-heating exhaust were present at the time, so they have been added to the model. It has also helped to have access to the recently restored 37009 for accurate dimensions for some details, as well as backdating the cab interior. The next stage will be texturing and rigging.“
C37_Nov26_RM_02
“The VAA and OBA are also nearly complete and will be on to the texturing and rigging stage shortly. The wagons will feature loads based on what they would’ve carried at the time. For example, the VAA would carry palletised goods, and the OBA would carry pipes or sleeper stacks.“
C37_Nov26_RM_03
C37_Nov26_RM_04
“We have also been very busy with the timetable; whilst we won't give you too many details now, here is a sneaky shot of how busy Leeds station is looking.
We can't wait to show you more in the coming weeks and months.“
NTPR_Nov26_RM_04

Rhein-Niers-Bahn from FolezzWorld

FolezzWorld are here to give a detailled updated on the Rhein-Niers-Bahn route Add-On they are currently developing. Let's see what they have to share!
RheinNiersBahn_Nov26_RM_01
FW: “The team has been working very hard, and we are very happy to provide you with another update! We have seen the interest in the Rhein-Niers-Bahn rolling stock, and today we are finally ready to share more information!
This route features a heavy focus on freight, which is why part of the provided rolling stock includes the BR 185, arriving in two liveries: MRCE and an unmarked factory livery.“
RheinNiersBahn_Nov26_RM_05
“Matthias, also known as Mabitze in the community, is creating the Rhein-Niers-Bahn version of the BR 185 and has completely reworked the logic and recreated the displays to give you a more in-depth experience with this loco. These changes also include Wechselblinken, suspension physics, LED variants, and more for you to find out about soon!“
RheinNiersBahn_Nov26_RM_06
“In addition to freight, passenger services play a significant role on the Rhein-Niers-Bahn, too, including lines like the RB 33.
For this reason, William, who has also done work on expert content, has given the BR 425 a complete overhaul, featuring new SimuGraph logic, updated suspension, and a removable coupler cover.“
RheinNiersBahn_Nov26_RM_04
“But we didn’t want to stop there, so we’ve decided to add the BR 426 to the TSW Regio family. For those wondering, the BR 426 is part of the same family as the BR 425; the difference is it's a two-end wagon unit with end wagon 5, including a pantograph, which is only prototypical on the 426, as the 425 has its panto on wagon 435.“
RheinNiersBahn_Nov26_RM_09
RheinNiersBahn_Nov26_RM_03
“We did not just copy the SimuGraph and logic from the BR 425 either. SimuGraph, as well as everything else setup-related, has been completely created from scratch to ensure a legitimate BR 426 experience.“
RheinNiersBahn_Nov26_RM_02
“We have finished our work on the scenery across the route and are currently concentrating on gameplay to ensure the route feels as alive as it is in real life! We are always excited to hear your feedback and hope to be able to update you soon!
Until then, your FolezzWorld team!“
RheinNiersBahn_Nov26_RM_07

Southern Pacific Ore Lines: Hayden Branch from High Iron Simulations

The High Iron Simulations team is here to share a short but sweet update on both the Southern Pacific Ore Lines: Hayden Branch and the Santa Fe BNSF GP60M Pack. They also hint at what is coming up next from them.
Hayden_Nov26_RM_01
Hayden_Nov26_RM_02
HIS: “The SP Hayden Branch route and content are complete and in QA testing for release in the coming months. We’re pleased to share first images of the Cotton Belt (St. Louis Southwestern) edition of the EMD GP35, which will be included with the route along with its Southern Pacific sister.“
Hayden_Nov26_RM_03
Hayden_Nov26_RM_04
Hayden_Nov26_RM_05

ATSF Warbonnet GP60M & GP60B from High Iron Simulations

HIS: “Content, which includes the GP60M in AT&SF and BNSF versions of the famed Warbonnet livery as well as the GP60B in Santa Fe livery, is complete. Work is well underway on an expansive set of gameplay, including a BNSF-era services TT and selection of scenarios on the Cajon Pass route, bonus scenarios on the TSW San Bernardino route, and, for those who own High Iron’s Santa Fe on Cajon Gameplay Pack, bonus AT&SF-era scenarios on Cajon Pass.“
ATSF_Nov26_RM_01
ATSF_Nov26_RM_02
ATSF_Nov26_RM_03
“The High Iron crew is also actively at work on additional TSW North American content, including a new locomotive DLC and a second U. S. route. We’ll share more details about those exciting products in the future.“

Cumbrian Coast: Carlisle - Whitehaven from Just Trains

The Just Trains team give an in-depth update on the Cumbrian Coast: Carlisle – Whitehaven route Add-On, including a short video that gives you a first taste of the Class 108 sounds!
JT: “Our November Development Update for the Cumbrian Coast: Carlisle – Whitehaven route finally brings what many people have been asking for: more details on the Class 108!
The Class 108 DMU will be included with the Cumbrian Coast route; not only are the Carlisle Kingmoor allocated units included (as seen with window bars, three car variants and the one off BR Green Livery) , but a wide selection from other depots, for use on our previously released products are also included….more details in the upcoming months!
In this update, we are focused mostly on the sounds. Our 3D Vehicle Artist and Audio Engineer, Alex Riley, has been hard at work developing across the board; he made trips to visit a stationary Class 108 at Peak Rail and then had a running day on the Llangollen Railway, whilst Chris Gallagher once again assisted with a variety of additional sounds, ensuring that we’ve covered all bases when it comes to a fully authentic sound set.
Our video features an array of the external audio that you can expect to hear. Alex has taken great care to deepen some areas of sound within the simulation; one of the key features is audio range. Unlike previous content, you’ll be able to hear the horn at a more realistic, greater distance, faded to match, whilst attention has gone into the engine fading sounds; in quieter areas away from towns and Cities (and the audio pollution they invoke!), you’ll hear that famous “rasp” from a distance, gradually increasing in volume as the unit approaches, before other sounds fade in at a realistic level, whilst that familiar blue haze of exhaust can be seen filling the air!
We’ll let the video do the talking for now; sit back and enjoy the sights and sounds of the Cumbrian Coast graced by the Class 108, in all its glory!
As ever, please remember this is a Work In Progress update and by no means should the content be considered final.“

Lisbon-Setúbal from VirtuaVia360

The VirtuaVia360 team are back with more details for their upcoming Portuguese route Lisbon-Setúbal and a few new screenshots. Let’s see what they have to say!
VV360: “Hi everyone, and welcome to another update from our team! Rainy season is starting in Portugal, so why not showcase some screenshots of a stormy night on the route?“
Lisbon_Nov26_RM_02
“In the last update, we’ve shown you the train’s mirrors working. The video was recorded on a PC. However, we ran tests on Xbox Series S when we went to Dovetail Games in August, and we can confirm that there was no impact on performance. Please be aware that this is still a work in progress, and we will continue to conduct performance tests to ensure all platforms have the best performance with this feature.
Some of you have been asking and wondering if the tablet in the cab will have any functionality; we can confirm that you’ll be able to use it to play on-board announcements, see the timetable of the current service and other features that we can’t show you yet.
In real life, all Fertagus train drivers use a similar tablet when driving. They serve as an aid to the driver, where they can check the timetable, all of the trains' locations, station platform cameras, play specific commercial and service announcements and also notify the operations team if there’s an issue. To ensure the tablet is more accessible to a wider range of players, we have included native English language support and a dark/light mode.“
Lisbon_Nov26_RM_03
“The left-side display on the cab is called MONITRAIN. It is a train management system that monitors, displays and manages train operations and systems. In-game, it is designed to mimic its real functionality, with a few systems not working for safety purposes. If a fault occurs on the train, a sound alarm will sound and MONITRAIN will show what fault has occurred and where. The Driving Screen (DAD) will also show some information about the train, the next station and how far it is.“
Lisbon_Nov26_RM_01
“We have now concluded the development of the train, and we’ve entered the testing phase, where we are giving it the final touches and refinements. World building is still progressing and at a good pace in Lisbon and the rest of the route. We’re on schedule with the development of scenarios and training modules as well.
As we stated before, the timetable mode is now finished, and you’ll be able to enjoy two timetables based on the current year. Those are based on the weekday and weekend service patterns to give the player more variety in the rhythm they want to play.
During weekdays, especially during peak hours, you’ll have tight turnaround times at Roma-Areeiro. A delay of more than five minutes will have a severe impact on other services, as other trains usually arrive three minutes after a train has departed Roma-Areeiro.
Also, on weekdays during peak hours, trains either run all the way to Setúbal from Roma-Areeiro or run to Coina. On weekends, trains run every twenty minutes most of the day from Roma-Areeiro to Setúbal. A full trip from Roma-Areeiro to Setúbal takes around an hour and from Roma-Areeiro to Coina about thirty minutes. We can’t wait to show you more about the Lisbon –Setúbal Route!
See you soon!“

Atlantic Coast: Par-Newquay from Brass Can Games

The Brass Can Games team continue their work on Atlantic Coast: Par-Newquay, and while we don’t have more news for you at this time, let’s recap what we know so far.
Back in August, the BCG team gave a first overview of this route set in Cornwall, which is set in 2026.
AugRM26-AtlC-WM-04
With over 20 miles and 7 new stations between the south and northern coasts, you will be able to carry holidaymakers and locals across the rolling countryside between Par and Newquay.
AugRM26-AtlC-WM-02
Look out for well-known historical landmarks from Cornwall’s rich heritage, still visible across the landscape today. Additionally, work China clay trains between Goonbarrow Junction and the docks at Fowey Harbour.
Atlantic_Oct26_RM_06
Make sure to keep an eye on our future Roadmaps for more news on this exciting new route from Brass Can Games!

Great Western Railway Class 387 from Grump Dog Games

Last month we got a proper deep-dive into the Great Western Railway Class 387 and its included features from the Grump Dog Games team. Here is a quick summary of what they shared while we wait for more news in our upcoming Roadmaps.
387_Oct26_RM_01
The pack’s centrepiece is a fully reworked, GWR-branded Class 387, updated to the latest TSW standards. The train features suspension, Guard Mode, passenger announcements and ambience, reworked lighting, train faults, interactive cab controls, attachable tail lamps, GSM-R, SDO, and temperature-responsive HVAC.
387_Oct26_RM_07
Its audio has been rebuilt by ItsYa165, adding more than 1,250 sounds and cues, including distinct interior and exterior door sounds, speed-sensitive horn effects, AC and DC AI audio, wet and dry wipers, seat squeaks, and gangway rattles.
The pack also includes a Southern-branded Class 387 for Brighton Main Line and East Coastway timetables, plus a Freightliner Class 66/5 and HHA-A/HHA-D hopper wagons in weathered and Freightliner Green liveries. Originally designed for coal traffic, two HHA wagons were adapted with Dellner couplers to help move Class 387s and other units around the country.
387_Oct26_RM_13
Gameplay includes five Great Western Express scenarios, a five-chapter Journey Mode, and timetable services across Great Western Express, Cardiff Central, and Midland Main Line. The Class 387 is also substitutable on Brighton Main Line and East Coastway.

Simeria - Săvârșin from RailForge

Next stop: Romania! The RailForge team have more screenshots for you, which we hope will whet your appetite for Train Sim World’s first foray into the Romanian railway.
Simeria_Nov26_RM_01
Since this will be the first time for a Romanian route to be represented in TSW, RailForge have dedicated a lot of time and effort to accurately represent its operating culture and railway atmosphere, running from Simeria to Săvârșin along the scenic Mureș River valley, winding between low Carpathian foothills and open Transylvanian farmland.
Simeria_Nov26_RM_02
Simeria’s railway complex is fully recreated, with the main passenger station, locomotive depot and wagon repair facility. Also included and fully modelled is the active shunting yard, which is one of the largest railway junctions in Romania.
With Săvârșin being the historic royal residence of King Michael I of Romania, the route terminates at a place of real cultural and historical weight, with its roots reaching back all the way into the Iron Age.
Simeria_Nov26_RM_03
The route was recently rehabilitated to European TSI standards with newly rebuilt track, electrification and signalling supporting line speeds of up to 160 km/h. It is also part of what is known as Pan-European Corridor IV, a strategic freight and passenger artery linking Western Europe to the Black Sea.
Simeria - Săvârșin is one of Romania’s busiest mixed-traffic lines, featuring a constant flow of heavy international freight alongside long-distance and regional passenger services.
Simeria_Nov26_RM_04
Using official corridor rehabilitation documentation, RailForge is working hard to create an authentic representation, with every rail, catenary mast, station building and signal placed to real-world dimensions.
Simeria_Nov26_RM_07
In the same vein, the included rolling stock will be in true, real-world scale, with sizes that exactly match the prototypes of the real world.
Simeria_Nov26_RM_06
Finally, a literal highlight of this Add-On is the included long-range light visibility system. Headlights, signals and station lamps remain visible from kilometres away, just as they appear in reality. This will be a first for Train Sim World, transforming and elevating night driving.
Simeria_Nov26_RM_05

ECML: London Kings Cross - Peterborough from Alan Thomson Simulation

ATS are here to talk more about their ongoing work for ECML: Kings Cross – Peterborough and a fresh batch of screenshots.
ECMLKX_Nov26_RM_01
ATS: “We have been working hard behind the scenes to deliver the best possible recreation of the southern section of the East Coast Main Line for Train Sim World.“
ECMLKX_Nov26_RM_02
“Performance is a top priority for us, and we have been working closely alongside Dovetail Games to ensure a richly detailed experience while maintaining smooth, fluid gameplay.“
ECMLKX_Nov26_RM_03
ECMLKX_Nov26_RM_04
“From the hustle and bustle of London King’s Cross out to the expansive Fenlands of Cambridgeshire, you can expect to see the route recreated in all its glory. Whether you're driving the latest iteration of the Class 801 or taking the handles of our Class 387, there will be plenty to feast your eyes on.“
ECMLKX_Nov26_RM_05
ECMLKX_Nov26_RM_06
“Oh—and did we mention? Both the Class 387 and Class 801 feature custom sound sets, crafted for us by a talented sound artist well-known to the Train Sim World community from their previous work. On top of that, the route's full timetable is being built by a well-known community developer, ensuring an authentic and engaging working day from end to end!“
ECMLKX_Nov26_RM_07
ECMLKX_Nov26_RM_08
“We can’t wait for you to get your hands on it, and we’ll keep you updated as development continues.“
ECMLKX_Nov26_RM_09

Add-ons Still In Development

As a nod to other projects in-development, we haven't got any updates to share this month for the below add-ons, but they are still progressing with their respective teams, and we'll aim to share more information when we have further updates!
  • Northern Class 158 from Skyhook Games
  • Cargo Line Vol. 8: Taschenwagen from Skyhook Games
  • Expert ÖBB Railjet from OEG
  • DB BR 420 from TSG
  • Amsterdam - Den Haag from Dovetail Games
  • NJ TRANSIT® Bergen Line from Dovetail Games
  • BNSF Snoot Nose SD40-2 from Adamovic Productions

Dovetail Games - Winter 2026 Survey

We want to hear from you! Our annual Player Survey is one of the most important ways for us to gather your feedback on everything we do. This year’s survey might just be our biggest yet, covering our Train Sim World and Wonders of Sodor franchises, as well as other games we are concepting and developing.
From the past few releases of Train Sim World, many of our core content and features are decided directly from the top-voted requests from our survey results, which previous included:
There will be questions about how you play our games, your preferences for current and future content, and where you'd like us to take our games in the future.
And, just like in previous years, if you sign up to the give-away at the end you might just be lucky enough to win a TSW Add-On of your choice.

Patches & Updates

Below is a list of the three most recent updates for Train Sim World 7 and a summary for each of them. In the past two months, we’ve shared seven updates that mainly focused on stability and optimisation improvements, while also addressing your direct feedback.
We also give you an overview of future updates we are currently working on, their scope and our plans for their release cadence.

Recent Train Sim World 7 Patches

  • October 15th - Core Update - This patch included our first round of loco optimisations for European rolling stock, various fixes to menus and user interface issues, additional scenery work and fixes across the Airedale & Wharfdale network, and more improvements from your feedback on TSW7 core content, including the ICE 4, Tri-Rail Miami and Nürnberg – Würzburg.
  • October 22nd - Core Update - A smaller patch, focusing on further texture optimisations for various pieces of rolling stock, changes to the London Overground Mildmay Line Route Add-On in preparation for the Expansion, and the release of the TSW7 PC Editor.
  • October 29th - Mildmay Line Update - A hotfix for the recently released Mildmay Line Richmond Extension, targeting key fixes and a few areas spotted from community feedback following the launch.

Upcoming Updates

With our most recent update on October 22nd (See ⁠above), this marks the end of our “Post-launch weekly patch“ cycle. As we've noted in Q&As before, our teams were working hard to get these patches delivered as regular as we could, but that weekly pace wasn't sustainable for a longer term, and we're now moving back to less frequent, but larger and more impactful patches.

  • November Update - We are currently working on a more substantial update, which we are hoping to release within a few weeks. While we are still in the testing phase, you can expect this update to focus on more key community feedback, such as camera issues and settings failing to save. Further focus will be on the Dark Mode UI we previewed last month, long-standing PS5 issues related to mastery, Bakerloo Timetable improvements, Freight Hauler updates and fixes for specific UK and German locos like the ICE 4 headlights.
    The final scope of this update is yet to be determined and might shift before release, so please keep an eye on our official announcement channels, where we will share the full changelog once it is ready.

Inside Development: Upcoming Deep Dives

Something we wanted to acknowledge, but weren't able to prepare in time for today's article, is a couple areas we've previously talked about share deeper knowledge for, which we hope gives you more out of your Train Sim World experiences, and share new insights to the systems that build the simulation.
These aren't quite ready yet, and we want to make sure we give you all the information in once place when we're able, so we're taking some extra time to finalise and refine these posts before sharing them towards the end of the year. Specifically, these articles are:
  • Optimisation Deep Dive - Focussing on the journey of blurred textures and optimisation work that we've been adding to our recent patches, looking back at how it started and what caused these issues, and understanding the path forwards. We hope to dive deeper into what specific memory saving will unlock for you, your content and layers, and hopefully a final push that sees the end of blurred textures once and for all.
  • Dynamic Weather Explained - With Train Sim World 7 came a huge range of system changes to how Dynamic weather in-game has evolved, and as one of our core weather systems, we've previously not given a detailed enough look about how this system works, how influences it, and how it can be better optimised to get fun results you're hoping to see out of the game - be it immersion, or just having fun with more weather types!
Thank you for being patient waiting for these two articles, we hope our ongoing work has been making an impact to your gameplay and your performance in the meantime, and we'll aim to share these in the coming weeks.

Community Corner

Status of the Dovetail Live Forums

Back on October 21st, we had to disable the Dovetail Games forums due to a worldwide PHP vulnerability. You might have heard about this security breach in the news, as it was affecting PHP-based websites around the world. This vulnerability exposed websites to remote attacks that could compromise servers and customer data.
However, the security patch released after the vulnerability was discovered is incompatible with the forum software we currently use. As a precaution, and to protect your personal data, we will keep the forums offline until we can move them to a secure version of PHP.
As a result, the forums have been made unavailable for several weeks whilst we assess options and plan an upgrade. Under normal circumstances, we would aim to complete this work without interrupting the live service. Given the security risks, however, the forums must remain offline during the process.
We’re currently considering several options and want to choose a solution that best supports the forum community over the long term.
If you entered the Railshots Competition through the forums, please enter again via our Dovetail Games Discord while the forums are unavailable.
We understand this is disappointing and frustrating. We’re not prepared to put our systems or your personal data at risk while we can’t install the security patch. Thank you for your understanding, and we hope the result will provide a better experience for everyone.

We're going to the National Festival of Railway Modelling!

From November 21st to the 22nd, the National Festival of Railway Modelling, the UK's biggest model railway exhibition, returns to the NEC in Birmingham, and tickets are available now! If you’d like to attend, you can click the following link to get your ticket: Click Me!
Our team will be there, too, so come say hi, have a chat and spend some time playing Train Sim World 7 and Wonders of Sodor! We’re looking forward to seeing you all there.

November 2026 Railshot Competition - Now Open!

With the spooky season officially being over, we head into the next round of our monthly Railshots Contest!
This month's Railshots Competition theme is... Autumnal!
All the leaves are brown, and the sky is grey. We would love to see your Autumn Screenshots today!
Would you like to enter for a chance to win an Add-On key of your choice, plus the bragging rights that come with having your screenshots featured as a loading screen in our games?
If so, make sure to submit your screenshot on the official Dovetail Discord server, and make sure to check out the fantastic submissions from everyone else!
And a big round of applause to the two winners of the October Competition, you can check out their winning shots below, or as loading screens in Train Sim World!
Railshots_October_2026_Winner_Coaster_Keegan_1
Railshots_October_2026_Winner_Allied_Mastercomputer_1

November's Monthly Mastery - Now Live!

The seasonal Mastery Challenge for Autumn continues, with November unlocking Tier 2. Make sure to complete 20 timetable services and exceed 125mph/200kmph to unlock this month’s poster as your in-game reward.
TSW7-Autmn-Mastery-Poster_1920x1080
If you’ve not had the chance to beat the first tier of October, don’t worry; you still have time until the end of the year, as all seasonal tiers will remain available until the end of December.

PlayStation Black Friday 2026 Sales

PSBF-HeroStatics_1920x1080
Black Friday has arrived early for Train Sim World players on PlayStation!
The Train Sim World PlayStation Black Friday Sale runs from November 4th until November 30th, with the first selection of discounts available from 8am GMT on November 4th.
PSBF-ProductSatics-SE_1920x1080
If you're looking to prepare your collection for today's arrival of Cargo Line Vol. 7; Vans, now is a great time to pick up West Coast Main Line: London Euston - Milton Keynes, currently available at 60% off.
PSBF-ProductSatics-CL_1920x1080
Highlights include
  • Southeastern Highspeed - 90% off
  • Railhead Treatment Train - 70% off
  • Thameslink BR Class 700/0 - 60% off
  • Spoorlijn Zwolle - Groningen - 60% off
  • Berninalinie: Tirano - Ospizio Bernina - 70% off
  • Liberec - Stará Paka - 35% off
  • And many more!
PSBF-ProductSatics-Europe_1920x1080
Remember, the offers listed above are only some of the Train Sim World Add-Ons included, so make sure to check the PlayStation Store for the full selection.
And we're not finished yet.
The sale will refresh on November 16th, bringing a new selection of Train Sim World deals for the remainder of Black Friday.
PSBF-ProductSatics-TF_1920x1080

Get Train Sim World 7 Now!

TSW7-SkuExplainer_1920x1080
If you haven't started your Train Sim World 7 journey yet, there are plenty of ways to begin, whether you're completely new to the series or looking for the biggest collection of new content.
The Standard Edition includes all three new core routes: Airedale & Wharfedale Network, Bahnstrecke Nürnberg - Würzburg and Florida Tri-Rail.
Upgrade to Deluxe Edition to also receive the Northern BR Class 333, DB BR 412 ICE 4 and Tri-Rail GP49H-3, each bringing additional gameplay to their respective routes.
The Ultimate Edition includes everything from Deluxe alongside a selection of additional routes and locomotives from Train Sim World 6.
Or, you can start completely free.
The Free Starter Edition gives you access to the Training Center, where you can get familiar with steam, diesel and electric traction before heading out onto the wider railway.
You can also experiment with features such as Simple Controls, Free Roam and Livery Designer, giving you a place to learn the basics before deciding where you want your collection to go next.
From there, you can purchase compatible Train Sim World 7 routes and locomotives individually, or pick up compatible Add-ons from previous Train Sim World releases and start building the railway collection that interests you.

Train Sim World 7 FAQs

Read our full range of FAQs on our Train Sim World 7 FAQ Support Page.

Catch the Roadmap Livestream tonight!

If you would like to get even more information or ask us questions, make sure to join the Roadmap Livestream later tonight, when Senior Community Manager Alex, Executive Producer Matt and Associate Technical Producer Jordan talk more about sharing thoughts and insights on current developments, updates from development partners and new features and improvements.

The stream starts tonight at 6 pm UTC; we look forward to seeing you in the chat!

Join us in the Community!

Make sure you’re joining our teams on our Dovetail Live forums, our official Discord, and community-led spaces that we are active in – let us know what you’re looking forward to most.
Find out more about Train Sim World 7 by following @trainsimworld on Twitter/X, Instagram, Threads, Facebook, YouTube, Twitch, TikTok, and Discord
Join over 13000 new members at: discord.gg/dovetailgames
Dovetail Games Forums