**It’s been a long journey, but we’re happy to announce today that the Add-ons Manager has been released on console for Train Sim World 2 players. ** Initially, this was planned as a fix to issues surrounding the 64GB Add-ons limit for PlayStation 5 players - PS5 players were unable to see all of their downloaded add-ons when breaching 64GB worth of content. Our team have been working closely with Sony on this issue, who themselves had not seen any issues like this before, and we’ve been frequently providing progress updates in our Roadmaps. Solving this issue ultimately allows PS5 players to access all Train Sim World 2 add-ons without having to worry about the 64GB limit, and works by pre-loading routes and locomotives based on the content that players would choose to play. An added benefit to this was that memory usage may also drop slightly through the reduced ‘mounting’ of content during each session. After a phase of successful testing through our beta team, we believe that these memory improvements may possibly reduce (but not necessarily solve) the frequency of ‘Out of Memory’ crashes for players of 8th-generation consoles with lots of Add-ons installed, playing high-density routes. Whilst this isn’t intended to be a ‘silver bullet’ on the memory front (Xbox Series S players may not see any improvement, for example) it is a step in the right direction and we will continue to work on memory issues during subsequent testing and in future updates. We had previously stated that PC platforms would receive Add-ons Manager, but we saw negligible impact on the ‘Out of Memory’ errors, so didn’t want to overcomplicate things. As the majority of the work had been done on Train Sim World 2, we wanted to complete that in its entirety before porting the work onto Train Sim World 3 next. Now we’ve released on Train Sim World 2, Train Sim World 3 is our next focus, and we’ll provide an update on progress in October’s Roadmap, currently due on Thursday October 6th. This has been a long time coming, and we appreciate everyone’s patience as we’ve put together this solution for a complex issue. We hope this will provide a long-term, robust benefit for our console players. Please allow for 24 hours for the update to hit your console devices before contacting Dovetail Support, and let us know your feedback on our forums []
Train Sim World 3 - 8 days ago
WHO’S READY FOR MORE? The Lake Guntersville Online Open Series is next up on the competitive calendar. Boats can hit the water on September 9 with the final round ending after a Championship Weekend on September 26. 3 rounds of competitive Bass fishing are just around the corner, and we can’t wait to see who comes out on top. You have just under 7 days to head out on Lake Guntersville, find your spots, and make sure you have the right gear to secure a MONSTER BAG. For those of you who are new to these tournaments, here’s a breakdown of how the event works. Tournament Rewards Every player who takes part in the event will be rewarded with a participation jersey and the winner will be the only player in the world to receive the winner’s jersey. Keep scrolling to check ‘em out! Lake Guntersville Lowdown Lake Guntersville was created by the Guntersville Dam in 1939 and is named after the town of Guntersville which is said to have received its name from an early settler of that region, John Gunter. In Bassmaster Fishing 2022, Lake Guntersville is a 42km2 stretch of water. To date over 4,000,000 fish have been caught with 1,130,918 of those being Largemouth Bass, 496,327 Spotted Bass, and 194,288 Smallmouth Bass. The saying goes “The early bird catches the worm” and that is certainly the case here with over half the total fish caught having been caught at sunrise! Once again the Jenko Fishing, Jenkolistic Swimbait seems to be the lure of choice but will it be in your load out throughout the competition? Good luck out there and tight lines
a month ago
Hi there Anglers, We have just released a game update for all platforms*. As Summer begins to give way to Fall and the last real-world Elite of the season at Mississippi comes to an end, we’re here with another update for Bassmaster Fishing 2022! Let’s jump straight into it. Headlines * Gameplay – Players will now be able to see other players turn and move in Online Public Servers and Bassmaster Royale matches * Gameplay – Improvements made to the position of hands on the Max X Spinning Reel, Revo SX Low Profile Reel, and Zenon Spinning Reel * Gameplay – Increased the population of qualifying bass species on Jordan Lake and Lake Seminole * Fish Behaviour – Changes have been made to encourage fish to spread out between points of interest * Fish Behaviour - Improvements made to restrict fish from being able to appear to be swimming vertically in the water and behaviour will be less erratic * Fish Behaviour - The time of day activity curve has been adjusted for all qualifying bass species to make them more active during the quietest times of day * Customization – Improved Throwback Jacket models to prevent clipping * Online Tournaments – Water temperatures during online tournaments will now always be the same for everyone * Online Tournaments – Resolved an issue causing a pop-up informing players of their rewards to constantly pop-up * Audio – Improvements made to lures splashing when hitting the water and, have added fish fighting sounds when the fish are near the surface of the water, leaping or splashing whilst on the line * UI – Resolved an issue causing the Catch Summary screen to not show the locations of where fish were caught * PS4 – Resolved an issue where the use of the Trolling Motor in some cases caused a crash Gameplay * Online – Resolved an issue causing other players on the venue to appear with no clothing * AI Balancing - Elite & Classic events in the Career mode have been made slightly easier * Snagging – the snagging mini-game will now start either when the player Strikes or after 2 seconds of reeling after a snag has occurred * Lake Hartwell – Resolved an issue where when a player selects the time of day of 11:00 it changes to 08:00 * Character – Improvements made to anglers’ facial expressions * Customization – Fixed an issue causing the mesh material to not show when a character is wearing a trucker hat * Trolling Motor – PC – Resolved an issue causing the Trolling Motor from deploying on first use * Followers – Adjusted the number of followers gained when catching fish UI * Bassmaster Royale – Resolved an issue causing the UI to not appear during Bassmaster Royale games * Bassmaster Royale – Improvements made to the “Biggest Bass” pop-up during Bassmaster Royale games * Bassmaster Royale - At the end of a Bassmaster Royale game the stats screen will now only show the total weight of qualifying species * Career Mode – Resolved an issue preventing the reward item image to load when starting the Bassmaster Opens at St. Johns River * Character Customization – improvements have been made to speed up loading times when scrolling between cosmetic items * Character Customization – Body weight slider will no longer revert to default when accessing different customization screens * Mastery – Moved the text widget to prevent an overlap when a mastery item is unlocked * Online – Time Of Day has been removed from the options in online modes * HUD – Resolved an issue where a player changing the HUD from Advanced to Full caused UI to become stuck on screen * Career Mode – Resolved an issue preventing players from being able to scroll down the leaderboard Other * PS4/5 – Resolved an issue causing crashes when a player downloads DLC * PS4/5 – Resolved an issue causing crashes when booting the game Thank you as ever to everyone who is playing and enjoying the game, as well as providing us with continued feedback, we are listening. We hope that we can continue to improve Bassmaster Fishing 2022 and we’ll keep you updated on future updates. *(excluding Nintendo Switch – we will let you know about an update coming soon). Tight Lines!
a month ago